Summary
Andreas Edmeier is a C/C++ application programmer and game developer based in Düsseldorf with eight years of hands-on experience and a career at Ubisoft progressing from Junior to C++ Application Programmer. Trained at Games Academy in game design and programming, he combines engine work in Unity and Godot with tooling and native development using SDL, Visual Studio, and Git. His background in technical drafting for steel and metal construction gives him a practical, detail-oriented approach to problem solving and systems design. Outside of work he channels creativity into music—playing drums, guitar, and violin—which complements his collaborative and iterative development style.
8 years of coding experience
8 years of employment as a software developer
Game Design, Game Development, Game Design, Game Development at Games Academy
Secondary School Certificate, Mathematics, natural Sciences and Technology, Secondary School Certificate, Mathematics, natural Sciences and Technology at Herzog Ludwig Secondary School
German, English