Andreas Ekoutsidis

Lead VFX Pipeline at Important Looking Pirates VFX

Stockholm County, Sweden
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Summary

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Senior
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Top School
Andreas Ekoutsidis is a Lead VFX Pipeline engineer based in Stockholm with 11 years of experience building and maintaining production pipelines for feature-quality visual effects. He leads pipeline development at Important Looking Pirates, owning Shotgun integrations, delivery setups and tooling that streamline artist workflows across Maya, Nuke and Houdini. Known for a pragmatic, documentation-first approach, he combines systems administration experience across Linux/Windows/macOS with hands-on troubleshooting of complex artist scenes. His background includes architecting render farm and backup integrations and writing monitoring and automation scripts that reduce day-to-day friction for teams. Colleagues rely on him to turn messy, production-critical problems into repeatable, auditable solutions that keep projects on schedule. Outside work he self-identifies as a “senior hummus eater,” hinting at a pragmatic, personable style that fits well in creative studios.
code11 years of coding experience
job13 years of employment as a software developer
bookDigital Graphics, Digital Graphics at Nackademin
languagesSwedish, English, Greek
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Stackoverflow

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Github Skills (10)

texture8
nuke6
api6
image-processing6
image6
maya5
nodejs4
python4
automation3
manipulation1

Programming languages (3)

C++MakefilePython

Github contributions (5)

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SolenOchHavet/sandwich

Jan 2015 - Jan 2015

Contributions:17 commits, 15 pushes, 1 branch in 22 days
ilpvfx/pymel

Jun 2023 - Oct 2023

Python in Maya Done Right
Contributions:3 releases, 4 PRs, 3 pushes in 3 months
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Andreas Ekoutsidis - Lead VFX Pipeline at Important Looking Pirates VFX