Summary
Andreas Ekoutsidis is a Lead VFX Pipeline engineer based in Stockholm with 11 years of experience building and maintaining production pipelines for feature-quality visual effects. He leads pipeline development at Important Looking Pirates, owning Shotgun integrations, delivery setups and tooling that streamline artist workflows across Maya, Nuke and Houdini. Known for a pragmatic, documentation-first approach, he combines systems administration experience across Linux/Windows/macOS with hands-on troubleshooting of complex artist scenes. His background includes architecting render farm and backup integrations and writing monitoring and automation scripts that reduce day-to-day friction for teams. Colleagues rely on him to turn messy, production-critical problems into repeatable, auditable solutions that keep projects on schedule. Outside work he self-identifies as a “senior hummus eater,” hinting at a pragmatic, personable style that fits well in creative studios.
11 years of coding experience
13 years of employment as a software developer
Digital Graphics, Digital Graphics at Nackademin
Swedish, English, Greek