Summary
Andreas Ingeholm is a versatile software engineer from Sweden with 11 years of experience evolving from VB.NET/WinForms to modern C# WPF/Unity and, most recently, full-stack JavaScript with React and Express. He co-created Unity assets and tooling used by 50+ active developers at Lazy Solutions, combining performant C# backends, editor UI work, and native interop to ship customizable systems. Comfortable across desktop, game, and web stacks, he also documents APIs and provides technical customer support and bug triage—skills that keep projects robust in production. Currently at Billerud, he brings a pragmatic blend of legacy .NET knowledge and contemporary web/game development practices. A background in indie game education and hands-on QA gives him an uncommon eye for both user-facing polish and low-level reliability.
11 years of coding experience
Indie Game Studio, Programming, Community College, Indie Game Studio, Programming, Community College at Ädelfors Folkhögskola
Web Development, Web Development at EC Utbildning
High School Diploma, Computer Engineering, High School, High School Diploma, Computer Engineering, High School at Lindeskolan
English, Swedish