Andreas Krühlmann is a software developer based in Copenhagen with 11 years of hands-on experience building web and embedded systems, currently contributing to Siemens Mobility’s railway infrastructure software. His trajectory spans student and apprentice roles to full developer responsibilities, reflecting deep institutional knowledge of automation, process relief, and data-centric tooling within transportation engineering. He started early as a full-stack and game developer, shipping Android-focused games and end-to-end web platforms for sports organizations, which gives him a pragmatic blend of frontend UX, backend services and database design. Comfortable in both autonomous and collaborative environments, Andreas combines domain-focused engineering with a long track record of internal tooling that streamlines operations. His public portfolio and code on kruhlmann.dev and GitHub show a developer who values maintainable, practical solutions over flash, often solving niche infrastructure problems that keep complex systems running.
11 years of coding experience
5 years of employment as a software developer
High School, Math, physics & sports, High School, Math, physics & sports at Falkonergårdens Gymnasium og HF
Primary school, Primary school at Natalie Zahles Gymnasieskole
Computer Programming, Computer Programming at TEC Ballerup
Contributions:1 PR, 13 pushes, 1 branch in 2 years 10 months
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Andreas Krühlmann - Software Developer at Siemens Mobility