Andreas Pohl is a Principal Engineer with 14 years of experience designing and scaling high-performance, low-latency distributed platforms for media and ad-tech at companies from startups to global enterprises. He has led architecture and engineering teams that handled billions to tens of billions of daily transactions and built sample-accurate, real-time collaboration systems used by professional film, TV, and music studios. Comfortable from systems-level C++ and audio/video pipelines to cloud-native APIs and TypeScript front ends, he combines hands-on implementation with strategic architecture decisions and late-night debugging. His work includes measurable operational wins—cost and latency reductions, multi-datacenter expansions, and GDPR-compliant platform extensions—alongside shipping enterprise-grade products. Based in Berlin, he pairs systems-level curiosity (he even builds analog guitar pedals) with a pragmatic focus on delivering business value under pressure.
14 years of coding experience
17 years of employment as a software developer
Diploma in Computer Science, Diploma in Computer Science at University of Rostock
JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, RTAS and AAX audio plug-ins.
Contributions:18 commits, 13 pushes, 1 branch in 1 year 2 months
auv3c-plus-plusaudiounitplug-insvst3
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