Andreas Weinmann

Senior Staff AI Algorithm Engineer at Intel Corporation

Munich, Bavaria, Germany
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Summary

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Senior
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Top School
Andreas Weinmann is a Senior Staff AI Algorithm Engineer based in Munich with 13 years of experience at the intersection of computer graphics and machine learning. At Intel he focuses on applying ML to rendering and graphics problems, building on prior roles at Dassault Systèmes where he progressed from rendering research and path tracing to machine learning for computer vision, image processing and synthetic data generation. His background in Computational Visualistics (M.Sc.) underpins a strong blend of research-minded algorithm development and production-focused engineering. Colleagues describe him as someone who translates advanced rendering theory into practical ML-enabled graphics features, and he often bridges GPU/CPU implementation details with data-driven model design. Notably, his career trajectory reflects a rare combination of deep rendering expertise and hands-on ML research that accelerates photorealistic, data-efficient solutions.
code13 years of coding experience
job10 years of employment as a software developer
bookMaster of Science (M.Sc.) Computational Visualistics, Master of Science (M.Sc.) Computational Visualistics at University of Koblenz and Landau
languagesGerman, English
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Github Skills (64)

rendering10
odometry10
clearml10
computer-graphics10
ai10
version-control10
experiment10
experiment-manager10
devops10
k8s10
perceptual9
visualization9
pytorch9
cicd9
python9

Programming languages (6)

TypeScriptC++CLuaHTMLPython

Github contributions (5)

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Contributions:1 PR, 165 pushes, 2 branches in 1 year 5 months
Contributions:4 releases, 6 pushes, 1 branch in 10 months
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