Java OpenGL engine with forward/deferred rendering, real-time shadows, and SSAO. Started as a 3rd semester project at Carl von Ossietzky Universität, Oldenburg for OpenGL mit Java. Continued in the 4th semester as part of the OpenGL Praktikum.
Contributions:12 commits, 1 PR, 9 pushes in 3 years 10 months
deferred-renderingjavaopenglssao
Contributions:119 commits, 46 pushes, 1 branch in 1 year 1 month