Summary
Andrei Iagodarov is a Senior Unity Developer with 15+ years in game development, blending hands-on engineering, technical leadership, and production-grade tooling across mobile, PC, and VR platforms. He has delivered client-server multiplayer, real-time UDP networking, CI/CD pipelines and reusable engine-agnostic boilerplates at studios like CM Games, JoyCraft and Space Ape, and expanded into Unreal Engine since 2022. Andrei routinely bridges gameplay systems and infrastructure—shipping features, building serialization/codegen tools, Slack bots and Jenkins libraries that accelerate teams. A regular conference speaker and former coach whose students have published dozens of mobile games, he also holds awards for proactive impact and initiative in studio environments. Based in Novi Sad, Serbia, he brings a rare combination of deep engine expertise (C#, C++, HLSL), DevOps craft and people leadership that helps ambitious teams move from prototype to scale.
10 years of coding experience
13 years of employment as a software developer
Master's degree Computer/Information Technology Administration and Management, Master's degree Computer/Information Technology Administration and Management at ITMO University
Bachelor's degree Computer and Information Sciences and Support Services, Bachelor's degree Computer and Information Sciences and Support Services at Volga State University of Technology
English, Russian, Serbian