Andrei Klitsunou is an AI developer and C++/Python engineer with a decade of practical experience and a strong academic foundation in mathematics (Master’s from Belarusian State University). He has applied algorithmic rigor from computational complexity research to production software, shipping game engines and features at 1PT Group and tooling and CI automation for AR/3D workflows at WANNABY. Currently building AI systems at Lesta Games, he blends low-level C++ expertise (up to C++20) with Python scripting to deliver performant, maintainable code. Notable past work includes GLI-certified slot games, an in-house Qt editor, and heuristic algorithms for tree search problems—illustrating a mix of product delivery and research-driven problem solving. Based in Minsk, Andrei is comfortable bridging research ideas and shipping user-facing features, often improving developer tooling and automation behind the scenes.
10 years of coding experience
6 years of employment as a software developer
Bachelor's degree, Mathematics and Computer Science, 8.9 / 10, Bachelor's degree, Mathematics and Computer Science, 8.9 / 10 at Belarusian State University
Computer Science, Computer Science at Yandex School of Data Analysis
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