Andrei Pachtarou is an experienced iOS engineer with over a decade in software development and more than 12 years focused on C++ and Objective-C across desktop, mobile and game projects. He has shipped production iOS apps, widgets and watch integrations and has a track record of working in agile, low-spec environments where he bridges UI, networking and platform-specific engineering. Comfortable in both native and cross-platform stacks (Xamarin, Unity, Cocos2d-x), Andrei brings deep systems knowledge from Qt and STL to mobile SDKs and JNI/NDK. His background includes casino and gaming systems, social messengers and consumer utilities, giving him a practical blend of performance-driven and user-facing experience. Based in Vilnius, he pairs strong problem-solving discipline with a history of moving between embedded-level C++ work and high-level iOS feature development. Notably, he’s maintained continuous professional growth since the early 2000s, evidencing long-term mastery of evolving mobile and cross-platform toolchains.
13 years of coding experience
15 years of employment as a software developer
Bachelor of Engineering and Computer Programming, Faculty of Informational Technology and Robotics, Computer Engineer, Bachelor of Engineering and Computer Programming, Faculty of Informational Technology and Robotics, Computer Engineer at Belarusian National Technical University
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