Andrei Rumak is a seasoned Unity developer with 11 years of professional experience building tools and games from Espoo, Finland. Since 2014 he has driven Unity development at DO MY BEST and earlier worked as a C# developer at Saga Technologies, blending gameplay systems with editor tooling. He contributes to MyBox, a popular Unity toolkit, where he has added editor extensions like searchable enum drawers, custom popup menus, sprite manipulation components, and preset management—improving productivity for fellow developers. His background on titles such as The Final Station and The Bookwalker reflects practical game development chops alongside a focus on clean, reusable editor workflows. Colleagues know him for thoughtful refactors and shipping features that make the Unity editor feel native and efficient.
MyBox is a set of attributes, tools and extensions for Unity
Role in this project:
Full-stack Developer
Contributions:666 commits, 67 PRs, 655 pushes in 6 years 1 month
Contributions summary:Andrei's primary contribution focuses on enhancing the "MyBox" Unity toolkit, a collection of tools and extensions for game development. The user has added and refactored several editor features and GUI elements within the Unity editor, including a custom popup menu, searchable enum drawers, and components for sprite manipulation. Additionally, the user has also refactored collider gizmo components and added the ability to create, manage, and apply presets.
MyBox is a set of attributes, tools and extensions for Unity
Contributions:16 pushes in 1 year 10 months
unity-editorextensionsunityunity3d-editorunity3d
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