Andrei Suvorau is a Senior Game Programmer with a decade of experience building high-performance game engines and multiplayer titles, currently contributing to CD PROJEKT RED’s new Witcher saga from Warsaw. He combines deep applied-mathematics training and competitive programming experience to deliver robust algorithms, multithreaded systems, and advanced rendering pipelines. His career spans Wargaming and Press Fire Games, where he helped develop core engine tech, network and memory optimizations, and gameplay for a AAA mobile shooter. Independently he designed a frame-graph-based engine tech demo with a job system and many production-grade rendering features, demonstrating a rare full-stack engine-to-game perspective. Colleagues know him for turning complex graphics and networking challenges into practical, performant solutions that scale across platforms.
10 years of coding experience
9 years of employment as a software developer
Bachelor's degree, Applied Mathematics and Computer Science, Bachelor's degree, Applied Mathematics and Computer Science at Belarusian State University
Contributions:26 pushes, 1 branch in 5 years 6 months
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