Summary
Andrei Topala is a pragmatic software engineer with seven years of experience building high-performance systems across game engines, cloud data platforms, and large-scale infrastructure. He has shipped latency- and memory-sensitive C++ features at Frostbite, implemented SIMD-optimized SQL execution at Snowflake, and contributed production reliability and anomaly detection tooling at Google and Databricks. Comfortable across C++, C#, Java and systems-level optimization, he combines deep low-level engineering with product-focused problem solving for real customers. Notably, he has delivered live-edit tooling for runtime game assets and reduced decision-tree latency by 50%, showing an unusual blend of game-dev craftsmanship and data-center scale performance work. Based in Amsterdam and currently at Databricks, he’s completing a master’s in computer science and thrives on hard engineering problems that have tangible user impact.
7 years of coding experience
2 years of employment as a software developer
Colegiul National "Ion C. Bratianu"
POLITEHNICA București National University for Science and Technology