Andrei Volykhin is a Principal Engineer with 13 years of experience building high-performance embedded and web engine software, currently driving platform work at Huawei after a long tenure at LG Electronics. He specializes in C/C++, Rust, and JavaScript and has deep hands-on expertise in Chromium/Servo, WebRTC and graphics stacks (WebGL/OpenGL) for low-latency streaming and video conferencing. At LG he led development of a commercial telemedicine video conferencing product and optimized WebRTC and GamePad latency for cloud game streaming on webOS TV, plus implemented hardware-accelerated video and custom mesh CSS filters for 4K 360° playback. Comfortable collaborating across product, hardware and research teams, he consistently turns complex multimedia and graphics requirements into maintainable, production-grade solutions. Based in Saint Petersburg, he combines systems-level engineering with a pragmatic focus on measurable latency and performance gains.
13 years of coding experience
13 years of employment as a software developer
Bachelor's degree (Specialist), Control and Informatics in Technological Systems, Bachelor's degree (Specialist), Control and Informatics in Technological Systems at Saint Petersburg State Polytechnical University
A modular and portable open source XMPP client library written in Java for Android and Java (SE) VMs
Contributions:3 pushes, 3 branches in 2 years 7 months
vmsxmppclient-libraryandroidjava-se
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