Summary
Andrej Dzilský is a software engineer with 10 years of experience who blends a gamer’s passion with practical engineering, having moved from quality engineering at Red Hat into game development as a Unity3D developer and now working on modernizing observability UIs at SolarWinds. He brings a background in open-source testing and Python development to front-end and game-engine work, able to navigate both low-level platform concerns and user-facing design. Based in Brno, he has a track record of rapid skill growth within small, passionate teams and delivering playable, commercially-minded games. That mix of disciplined QA experience and hands-on Unity development gives him a strong emphasis on polish, reliability, and iterative improvement that few pure-game developers carry.
10 years of coding experience
9 years of employment as a software developer
Information Technology, Information Technology at Vysoké učení technické v Brně
Stredná odborná škola elektrotechnická, Liptovský Hrádok
slovenčina, English, Čeština