Performance Capture R&D Programmer at Rockstar Games
New York, New York, United States
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Summary
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Senior
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Andres Gomez is a Performance Capture R&D Programmer with a decade of experience specializing in motion and performance capture systems at Rockstar Games. He has progressed from Motion Capture R&D Developer to leading performance capture research and implementation since joining the company in 2020. Based in New York, he combines practical software engineering training from Fullstack Academy and LaGuardia Community College with hands-on production experience in high-profile game development. Andres focuses on bridging research and production pipelines to turn cutting-edge capture techniques into reliable, studio-ready tools. He maintains an active code presence on GitHub where he tracks and demos ongoing projects, reflecting a developer mindset tuned to iteration and experimentation. Colleagues describe him as someone who quietly pushes technical boundaries while keeping deliverables aligned with creative needs.
10 years of coding experience
2 years of employment as a software developer
Computer Software Engineering, Computer Software Engineering at Fullstack Academy
Computer Science, Computer Science at LaGuardia Community College
Contributions:27 commits, 26 pushes, 1 branch in 5 months
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Andres Gomez - Performance Capture R&D Programmer at Rockstar Games