Summary
Andres Revolledo is a software engineer with 11 years of experience who blends game-focused C++ and Unreal Engine 4 expertise with applied software solutions in the metallurgical consulting sector. He helped design and implement gameplay systems and UE4 Blueprints for the VR title Stage 3: Azaria on HTC Vive, demonstrating a strong grasp of immersive interaction and performance-sensitive development. Currently at Transmin Metallurgical Consultants, he applies engineering rigor from game development to solve domain-specific software challenges. Educated in computer science and systems engineering in Peru, Andres brings a practical, cross-disciplinary approach that favors rapid prototyping and robust, production-ready code. Notably, his background in both VR game design and industrial software gives him an uncommon ability to translate user-centered experience work into reliable engineering deliverables.
11 years of coding experience
2 years of employment as a software developer
Bachelor of Engineering (B.E.), Systems Engineering, Bachelor of Engineering (B.E.), Systems Engineering at Universidad de Lima
Bachelor of Science (B.S.), Computer Science, Bachelor of Science (B.S.), Computer Science at Universidad Peruana de Ciencias Aplicadas
Spanish, English