Summary
Andrés Reyes is a software engineer with nine years of experience building high-availability backend systems, currently focused on Go, Rust and distributed architectures at Bsale Chile. He specializes in migrating and optimizing legacy services to high-performance stacks, designing APIs and tuning SQL for large datasets while applying strong concurrency and memory-management practices. Creator of jetwarp (an HTTP routing layer) and Obreron (a Go SQL builder included in awesome-go), he contributes to the ecosystem through practical open-source tools. Former chess coach and teacher, Andrés leverages strategy, pattern recognition and anticipation from the board to debug complex systems and plan resilient architectures. Based in Parral, Chile, he pairs hands-on implementation with a taste for game development and community-driven projects. Known for humble humor (self-described “mediocre programmer, awesome semaphore dancer”), he brings steady problem-solving and disciplined craftsmanship to production systems.
9 years of coding experience
2 years of employment as a software developer
Analista Programador, Computer Systems Analysis/Analyst, 6.4, Analista Programador, Computer Systems Analysis/Analyst, 6.4 at INACAP
Spanish, inglés lecto escrito