Andrew Bespaly is a Software Engineer in Test with eight years of hands-on experience evolving from manual QA to building automation frameworks for games and distributed services. He holds a B.S. in Computer Science from Portland State University and has delivered automated test suites, CI/CD integrations, and gRPC-based test infrastructure across projects for AAA game titles and performance validation initiatives. Comfortable coding in Python, C#, C++, and JavaScript, he combines application-level test authoring with system-level thinking from shipping his own Unity and React Native apps. At Experis he integrates Selenium and GitLab pipelines to raise release confidence, and at CINDER he automated APO validation and Jenkins pipelines to improve production reliability. Known for pragmatic debugging and root-cause analysis, he bridges developer and SDET workflows to turn flaky releases into repeatable, measurable processes. Outside of work, he leverages indie game development to stress-test assumptions and design more resilient testing strategies.
8 years of coding experience
5 years of employment as a software developer
Bachelor's degree, Computer Science, Bachelor's degree, Computer Science at Portland State University
Computer Science, Computer Science at Clackamas Community College
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Andrew Bespaly - Software Engineer In Test at Experis