Summary
Andrew Betts is a software developer with a decade of hands-on experience specializing in tooling for tabletop RPGs, primarily creating and maintaining Hero Lab datasets and scripts for Pathfinder content. He combines practical C# and Go programming skills with expertise in Hero Lab's custom scripting language and Unity3D, delivering polished character-creation data and integrations for publishers and LWD Technology. Operating as a contractor and through his own practice since 2014, he has translated complex book mechanics into reliable, user-ready software assets used by players and publishers. Based in Michigan, he brings a BS in Computer Science and a background in digital media that informs both technical and content-aware implementations. Less obvious: his work bridges publishing and software, requiring deep domain knowledge of game rules, precise data modeling, and frequent collaboration with authors to preserve intent in digital form.
11 years of coding experience
4 years of employment as a software developer
No Degree, Digital Media Music/Audio, No Degree, Digital Media Music/Audio at Grace Bible College
Bachelor of Science (BS), Computer Science, Bachelor of Science (BS), Computer Science at Baker College of Muskegon