Andrew Boothroyd

Game Programmer at Creative North

Kirklees, England, United Kingdom
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Summary

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Senior
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Top School
Andrew Boothroyd is a seasoned game programmer with 14 years of cross-platform experience building engines, gameplay mechanics, and tools for mobile, web and console platforms. He has shipped J2ME, Java SE (Android/BlackBerry) and ActionScript 3 projects while also contributing to C++ engine work and .NET tools for level, animation and script editing. His strengths include collision and motion systems, resource and script management, difficulty balancing, optimisation, and procedurally generated content, with a particular interest in physics and AI programming. Comfortable across a wide language set (C, C++, C#, ActionScript, Java, Objective-C, Python, Perl, PHP), he pairs practical portability and network programming skills with a usability-minded approach to automated refactoring and problem solving. Unusually, he combines experience from retro platforms (BBC Micro, DOS) through modern mobile and web stacks, giving him a strong historical perspective on performance-constrained design. Based in Kirklees, UK, he is completing postgraduate research while continuing to deliver production mobile and web game work at Creative North.
code14 years of coding experience
job1 year of employment as a software developer
bookMSc, Master's by Research, MSc, Master's by Research at The University of Huddersfield
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Github Skills (1)

android3

Github contributions (1)

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sticksoft/ADCPU-16Emu

Apr 2012 - Feb 2013

Contributions:117 commits in 10 months
android0x10c
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Andrew Boothroyd - Game Programmer at Creative North