Summary
Andrew Burnett is a computer scientist and creative-technology leader with over two decades of experience bridging post-production, music, and media design through robust infrastructure and pipeline engineering. He has led small cross-functional IT teams to deliver scalable cloud rendering, backup, and archival solutions while managing budgets and multi-site deployments for high-profile creative studios. Skilled in scripting, automation, reverse engineering, and cybersecurity, he combines hands-on technical delivery with project and people leadership to reduce cost inefficiencies and improve artist workflows. Known for mentoring teams to adopt a holistic, end-user-focused approach, he regularly integrates emerging tools—from automation scripts to LLM-enabled assistants—into production environments. Based in California, he pairs a sound-engineering background with a BS in Computer Science to solve complex problems at the intersection of technology and creativity.
8 years of coding experience
17 years of employment as a software developer
Bachelor of Applied Science (B.A.Sc.), Sound Engineering, Bachelor of Applied Science (B.A.Sc.), Sound Engineering at Conservatory of Recording Arts and Sciences