Studio Technician - Moving Image & Virtual Production at Whanganui Connection
New Zealand
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Summary
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Senior
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Top School
Andrew Charlton is a versatile computer scientist and technical artist with 11 years of experience designing interactive exhibits, virtual production systems, and museum-scale digital experiences across New Zealand. Currently a Studio Technician for Moving Image & Virtual Production at the University of Canterbury and a digital consultant on sensor-driven projection projects, he blends hands-on development (Python, Blender, Unity/Unreal, Raspberry Pi) with systems thinking to deliver robust, real-world installations. His decade-long museum career includes leading multi-screen Unreal installations, planetarium show development, web and backend systems, and Arduino/RPi-driven interactive exhibits that bridge education and entertainment. Comfortable working independently or in cross-disciplinary teams, he is skilled at translating complex technical requirements into engaging public-facing experiences. A detail that sets him apart: he pairs traditional software engineering with live-performance and projection workflows, making him equally fluent in code, hardware integration, and creative storytelling.
11 years of coding experience
9 years of employment as a software developer
Lynfield College
Bachelor of Science (BSc) Computer Science, Bachelor of Science (BSc) Computer Science at University of Auckland
Contributions:15 commits, 1 PR, 8 pushes in 9 months
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Andrew Charlton - Studio Technician - Moving Image & Virtual Production at Whanganui Connection