SIMULIA R&D Development Manager at Dassault Systemes, SIMULIA Corp.
Providence, Rhode Island, United States
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Summary
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Andrew Chin is a software engineering leader with 17 years of experience, currently managing R&D development for SIMULIA at Dassault Systèmes in Providence. He blends hands-on systems programming with product-focused leadership, drawing on a Brown CS background and a history of shipping robust tooling and integrations. His open-source contributions span notable projects—improving terminal UX in mosh, advancing wasm-bindgen bindings for Rust/JavaScript interop, and stabilizing rust-analyzer—demonstrating depth across low-level, web, and tooling domains. He has a practical knack for cross-platform builds and backwards-compatibility fixes, such as addressing macOS deployment targets and terminal encoding quirks. Formerly a web director at a radio station, he brings both user-facing web sensibilities and backend engineering rigor to interdisciplinary teams. Colleagues rely on him to turn subtle protocol and build-system issues into reliable, maintainable solutions.
17 years of coding experience
2 years of employment as a software developer
BS, Computer Science, BS, Computer Science at Brown University
Render high-resolution maps of a Minecraft world with a Leaflet powered interface
Role in this project:
Back-end Developer
Contributions:648 commits, 33 PRs, 59 pushes in 12 years
Contributions summary:Andrew primarily focused on adding new features and functionality to the Minecraft Overviewer project, specifically related to rendering signs, player positions, and other points of interest on the map. They implemented a system to process and display POIs, including signposts, utilizing a JavaScript-based marker system. The user demonstrated skills in Python and NBT data parsing.
Contributions:4 reviews, 13 commits, 16 PRs in 8 years 9 months
Contributions summary:Andrew primarily worked on improving the functionality and usability of mosh, focusing on terminal interaction. They implemented UTF8 mouse mode, addressed issues related to mouse behavior in emacs, and modified the build process for macOS. Additionally, the user fixed a bug with help command and updated the build process to set the `MACOSX_DEPLOYMENT_TARGET` to support older macOS versions.
shelllinuxandroid
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