Andrew Duros

Financial Department Assistant at Barton Healthcare

Lake Forest, Illinois, United States
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Summary

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Rockstar
🎓
Top School
Andrew Duros is a finance and operations professional with 15 years of experience driving process improvements and cross-border project coordination across the U.S. and Canada. Skilled with Microsoft Dynamics, Job Watch, and advanced Excel (pivot tables and dashboards), he translates data into actionable insights for procurement, recruitment, and strategic decision-making. His background spans healthcare finance, field service coordination, and HR projects at AbbVie, where he built onboarding tools and analytical deliverables. Unusually for someone in finance operations, he also contributes to open-source software—working on the Haxe compiler and a WebAssembly retro game console—demonstrating a hands-on technical curiosity that enhances his problem-solving and automation approaches. Based in Lake Forest, IL, he is exploring customer service, project management, or analytical roles where operational rigor and technical fluency intersect.
code15 years of coding experience
job2 years of employment as a software developer
bookHigh School Diploma, High School Diploma at Vernon Hills High School
bookBachelor of Science - BS, Bachelor of Science - BS at University of Wisconsin–Oshkosh
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Github Skills (17)

javascript10
haxe10
front-end-development10
webassembly10
compiler-development9
sourcemaps9
web-audio-api9
cprogramming-language8
game-development8
cross-platform8
transpiler8
transcode8
c-language8
multiplatform8
programming-language7

Programming languages (16)

JavaC++CHaxeMakefileWebAssemblyGoHTML

Github contributions (5)

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aduros/wasm4

Jul 2021 - Jan 2023

Build retro games using WebAssembly for a fantasy console.
Role in this project:
userFull-stack Developer
Contributions:87 reviews, 793 commits, 371 PRs in 1 year 6 months
Contributions summary:Andrew focused on implementing features for a retro game development environment using WebAssembly. They switched to a fixed memory layout and stored frame buffers in addressable memory to improve performance. They implemented various drawing functions such as rect, blit, and drawText for simplified graphics. The user also implemented a working APU (audio processing unit) for the game's sound effects, including a tone function with support for multiple channels, and also added keyboard and multi-gamepad support.
neluafantasy-computergames2d-game-enginedlang
HaxeFoundation/haxe

Mar 2012 - Jun 2019

Haxe - The Cross-Platform Toolkit
Role in this project:
userBack-end Developer
Contributions:117 commits, 3 PRs, 28 pushes in 7 years 4 months
Contributions summary:Andrew contributed to the Haxe compiler, specifically working on Javascript source mapping, dealing with browser environment checks, and adding a new compiler flag. These commits involved changes to the code generation process, including generating source maps and adapting to different Javascript environments. Additionally, the user modified the standard library to handle browser-specific variables and added unit tests.
macroscppopenflcompilertranspiler
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Andrew Duros - Financial Department Assistant at Barton Healthcare