Summary
Andrew Elkin is an Applied AI Software & Systems Architect with 11 years of experience blending military-grade operational planning, crisis management, and hands-on software development. He has led intelligence and security operations in combat and high-profile corporate environments, then translated that rigor into VR simulation, AI tinkering, and tooling built with Unreal Engine, Python, and C#. Based in Austin, he combines systems thinking from dual master's degrees in Information Studies and Human Dimensions of Organizations with practical product delivery—publishing a realistic VR spaceflight combat sim and a Blueprints-first VR template. His background in multinational intelligence fusion and crisis SOP design gives him a rare ability to architect resilient AI-enabled systems for safety-critical contexts. Outside of work he experiments with text and image generative models, 3D printing, and marksmanship, reflecting a pattern of disciplined curiosity and multidisciplinary craft.
11 years of coding experience
4 years of employment as a software developer
Master of Science - MS, Information Studies, Master of Science - MS, Information Studies at The University of Texas at Austin
California State University, Northridge