Summary
Andrew Feng is Associate Director of Geospatial Research at USC’s Institute for Creative Technologies, leading the Geospatial Terrain Research group in support of the Army’s One World Terrain program. With a PhD in computer science and nine years in geospatial and virtual human research, he specializes in applying machine learning and computer vision to large-scale 3D terrain reconstruction, semantic segmentation, and motion synthesis. He has driven projects from photogrammetric point-cloud segmentation to neural radiance fields and 3D Gaussian splatting for terrain visualization, and co-received the Best Paper Award at I/ITSEC 2019 for advances in 3D terrain segmentation. Earlier work on photo-realistic avatar capture and automatic rigging led to a patent, reflecting a rare blend of practical systems development and foundational research. Based in Los Angeles, he combines deep academic training with operational R&D that directly impacts defense-scale geospatial visualization.
9 years of coding experience
12 years of employment as a software developer
Doctor of Philosophy - PhD, Computer Science, Doctor of Philosophy - PhD, Computer Science at University of Illinois Urbana-Champaign