Andrew Fisher

Senior Software Engineer at Tesla

San Jose, California, United States
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Summary

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Senior
🎓
Top School
Andrew Fisher is a Senior Software Engineer based in San Jose with 11 years of experience building high-performance user interfaces and gameplay systems across consumer products and AAA games. Currently on Tesla’s Infotainment and UI team, he brings a game-dev pedigree from roles at Toys for Bob where he shipped systems for Call of Duty, Crash Bandicoot 4, and Spyro Reignited Trilogy. He holds an M.S. in Games and Playable Media from UC Santa Cruz and is a C++ gameplay programmer comfortable with low-level systems like seamless level streaming, multiplayer networking, and real-time locomotion. Known to go by his middle name Max, he blends rigorous engineering with creative systems design and a track record of leading small teams to deliver polished, player-facing features.
code11 years of coding experience
job6 years of employment as a software developer
bookUniversity of California Santa Cruz

Github contributions (5)

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Anmfishe/AG-Project

Jun 2017 - Aug 2017

Contributions:340 pushes, 40 branches in 2 months
michaelgpmucscjohn
Anmfishe/Asteroids-SFML-CPP

Nov 2016 - Jul 2017

Contributions:3 commits, 2 pushes in 8 months
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Andrew Fisher - Senior Software Engineer at Tesla