Andrew Glaze

Information Technology Intern

Georgia, United States
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Summary

🤩
Rockstar
🎓
Top School
Andrew Glaze is an Information Technology Intern and software developer with nine years of hands-on experience building interoperable systems and user-focused applications. Based in Georgia, he has implemented cross-application infrastructure for a county government, supporting data sharing across six+ systems while assisting dozens of end users with practical problem-solving. An active open-source contributor, Andrew has improved update mechanisms and async workflows in PlayCover and added token management, crash reporting, and auto-update functionality to the native Swift macOS client Swiftcord. He blends full-stack and iOS/macOS skills—refactoring update flows to Combine and designing intuitive changelog and settings UIs—to deliver smoother user experiences. Collected academic training in computer science from the University of Georgia complements his operational experience with equipment logistics and customer communication, where process improvements reduced losses by 30%. He brings a pragmatic, security-aware mindset (aptly hinted by his GitHub quip about sandboxing and user behavior) to shipping reliable, maintainable software.
code9 years of coding experience
bookUniversity of Georgia
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Github Skills (13)

asynchronous10
swift10
macos10
sparkle10
user-interface10
swiftui-app10
async10
swiftui10
discord-js9
discord9
appcenter9
keychain9
github-api8

Programming languages (15)

C#C++CSSCVueHTMLSvelteKotlin

Github contributions (5)

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PlayCover/PlayCover

Jul 2022 - Oct 2022

Community fork of PlayCover
Role in this project:
userFull-stack Developer
Contributions:22 reviews, 67 commits, 22 PRs in 3 months
Contributions summary:Andrew primarily contributed to the application's update mechanism and user interface. They implemented an update service to check for new versions, download updates, and display a changelog within the app. Furthermore, the user created and refined UI elements, including a changelog view and settings for beta/nightly updates. The user also refactored the update process to use Combine for asynchronous operations, improving performance.
game
SwiftcordApp/Swiftcord

May 2022 - Sep 2022

A fully native Discord client for macOS built 100% in Swift!
Role in this project:
userMobile Developer (iOS)
Contributions:2 releases, 82 commits, 6 PRs in 4 months
Contributions summary:Andrew primarily contributed to the development of the Swiftcord macOS application, focusing on various features and integrations. They updated the keychain storage mechanism for tokens, implemented a crash reporting and auto-update system using Sparkle and AppCenter, and included token login functionality. Furthermore, the user made multiple improvements to the user interface, and overall application functionality.
nativediscordswiftmacosnative-apps
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Andrew Glaze - Information Technology Intern