Andrew Goad is a software engineer with a decade of experience based in Salem, Oregon, and a BS in Computer Science from Oregon State University. He has been with Garmin AT since 2009, progressing from an intern to a full-time engineer and bringing long-term product knowledge to embedded and systems-focused work. His background includes metric and product-tracking projects from an Intel MPG CAE internship, demonstrating an early focus on tooling and data-driven engineering. An active open-source contributor, he has applied backend bug fixes and new gameplay systems to the well-known Goonstation SS13 codebase, showing comfort working in complex, collaborative game-server code. Known for steady, pragmatic engineering and a willingness to dive into legacy systems, he blends production experience with community-driven development.
10 years of coding experience
BS, Computer Science, BS, Computer Science at Oregon State University
Contributions:653 reviews, 360 commits, 445 PRs in 2 years 3 months
Contributions summary:Andrew primarily focused on fixing bugs and adding features to the Goonstation branch of SS13. Their commits demonstrate modifications to the game's code, including bug fixes for the reactor statistics computer and warcrimes, as well as introducing new features related to singularity mechanics and TEG systems. Their work also includes adjustments to the game's atmospherics and systems.
Contributions:468 pushes, 419 branches in 4 years 3 months
ss13goonstation
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