Andrew Hogue is an Associate Dean and Associate Professor with nine years of formal experience in academic leadership and a long research pedigree in computer vision, robotics, and game development. He earned his BSc, MSc and PhD at York University where he built a six-sided immersive VR display and led vision sensing for AQUA, an autonomous underwater robot that reconstructed 3D reef environments while estimating its own motion. At Ontario Tech he directs academic strategy and teaches in the Game Development and Interactive Media program while advancing research in volumetric video, photogrammetry and automated photorealistic 3D reconstruction from video. His work bridges applied research and real-world systems—spanning robotics, simulation, VR, gaming and forensic applications—and is notable for practical sensor-driven algorithms that perform in challenging environments. Colleagues describe him as a forward-thinking educator who combines hands-on systems engineering with strategic program leadership.
9 years of coding experience
8 years of employment as a software developer
BSc MSc PhD Computer Science Robotics Computer Vision SLAM, BSc MSc PhD Computer Science Robotics Computer Vision SLAM at York University
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