Andrew Hong

Machine Learning Analyst II at Google

Seattle, Washington, United States
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Summary

🤩
Rockstar
🎓
Top School
Andrew Hong is a machine learning analyst with six years of applied data and software experience, currently tackling Trust & Safety challenges for Google Cloud and AI products. He blends production ML, backend engineering, and test automation—contributing to prominent open-source projects like pygame and the popular osu! codebase—while building systems that detect abuse and protect infrastructure at scale. His background spans political tech and civic campaigns, where he used ML and analytics to direct millions in funding, win races, and reshape redistricting to increase representation. A Stanford MS in Computational Social Sciences and hands-on work across elections, campaigning, and game-engine tooling give him a rare mix of socio-political domain expertise and low-level engineering chops. Colleagues rely on him to translate messy social problems into measurable models and reliable code that drives real-world impact.
code6 years of coding experience
job4 years of employment as a software developer
bookHuman Biology, Neuroscience, Human Biology, Neuroscience at University of Washington
bookHigh School Diploma, High School Diploma at Cleveland High School STEM
bookComputer Science, Computer Science at Florida Virtual School
bookMaster of Science - MS, Management Science & Engineering (Computational Social Sciences Track), Master of Science - MS, Management Science & Engineering (Computational Social Sciences Track) at Stanford University School of Engineering
bookBachelor's degree, Data Science, Bachelor's degree, Data Science at Stanford University
languagesChinese, Korean
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Github Skills (22)

unit-testing10
menu-item10
python10
sdl10
testing10
c1110
menubar10
c1710
menu10
pygame10
dotnet-core10
state-management10
game-development10
csharp10
apim9

Programming languages (12)

TypeScriptC#C++CSSCJavaScriptPHPSwift

Github contributions (5)

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pygame-community/pygame-ce

Jan 2023 - Mar 2023

🐍🎮 pygame - Community Edition is a FOSS Python library for multimedia applications (like games). Built on top of the excellent SDL library.
Role in this project:
userQA Engineer / Test Automation Engineer
Contributions:99 reviews, 25 commits, 24 PRs in 1 month
Contributions summary:Andrew primarily contributed to the testing infrastructure of the pygame-ce project. Their work included modifying existing test files, adding new test cases, and addressing potential issues within the testing suite. The commits demonstrate a focus on ensuring the stability and functionality of the pygame library through comprehensive testing practices. The user updated test files for the mixer and freetype modules and implemented new tests for various features.
game-devgame-developmentgamedevpygamepython
pygame/pygame

Nov 2021 - Nov 2022

🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
Role in this project:
userBackend Developer
Contributions:99 reviews, 68 commits, 53 PRs in 1 year
Contributions summary:Andrew primarily focused on refactoring and enhancing the pygame library's math module. They modified existing vector methods to improve consistency and added the `.copy()` method to Vector2 and Vector3. Additionally, the user implemented the `.move_towards()` method for both Vector2 and Vector3, and fixed memory leaks in distance calculations, contributing to the library's functionality and performance. The user also addressed type hinting, added documentation and fixed the parameters of existing functions.
pythongamemultimediaon-topprogramming-language
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Andrew Hong - Machine Learning Analyst II at Google