Andrew Hung

Video Game Artist at Legacy Labs

Potomac, Maryland, United States
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Summary

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Senior
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Top School
Andrew Hung is a versatile software engineer and video game artist with 11 years of experience building production systems across consumer and backend domains. He spent the bulk of his engineering career at Amazon, contributing to Kindle rendering, real-time pricing systems that process terabytes daily, and retail tooling—experience that blends low-level graphics work with high-throughput distributed services. Earlier roles at HomeAway honed his computational geometry and geolocation expertise, where he built map-based tools for data quality and auditing. Now based in Potomac, Maryland, he applies that technical breadth to game art and interactive systems at Legacy Labs, bringing a rare combination of rendering, UI, and large-scale data processing skills to creative projects. Colleagues know him for jumping comfortably between native graphics engines and cloud-scale backends, which makes him effective at bridging art and engineering trade-offs.
code11 years of coding experience
job6 years of employment as a software developer
bookBachelor of Science (B.S.), Computer Science, Bachelor of Science (B.S.), Computer Science at The University of Texas at Austin
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Stackoverflow

Stats
127reputation
5kreached
1answer
5questions
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Github Skills (15)

multiplayer9
javascript8
circular-buffer6
html6
css6
algorithm6
heroku6
amazon-ec26
unity2d6
bytebuffer6
binary-search6
unity3d5
csharp3
debugging3
game-development3

Programming languages (1)

JavaScript

Github contributions (5)

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ahung89/bomb-arena

Jan 2015 - Feb 2016

Contributions:218 commits, 62 pushes, 7 branches in 1 year
combatgamejavascripthtml5arena
ahung89/ahung89.github.io

Jul 2014 - May 2015

Contributions:168 commits, 12 pushes, 1 comment in 10 months
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Andrew Hung - Video Game Artist at Legacy Labs