Andrew Kennedy is a Technical Director with 8 years of experience building and supervising production pipelines for high-end visual effects and stereoscopic projects. Based in Burbank, he has led pipeline tooling for Photoshop, Maya, Nuke and ShotGrid at Netflix and Stereo D, pairing hands-on development with render farm and production support. He mentors junior TDs, performs code reviews, and has taught VFX and stereoscopic fundamentals professionally, showing a talent for translating complex techniques into teachable workflows. His background in computer graphics technology from Purdue and early lighting/compositing experience give him a rare combination of academic rigor and practical studio problem-solving. Notably, he has owned end-to-end pipeline tools on unreleased projects, demonstrating discretion and reliability in high-stakes productions.
8 years of coding experience
5 years of employment as a software developer
Master of Science (M.S.) Computer Graphics Technology, Master of Science (M.S.) Computer Graphics Technology at Purdue University
Contributions:2 releases, 53 pushes, 1 branch in 1 year 1 month
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