Andrew Kolos is a software engineer with roughly a decade of practical experience and a 3.95 GPA in Computer Science from the University of Central Florida, currently contributing to Flutter Tools at Google. He has built scalable backend systems and serverless platforms at Capital One, modernized clinical and regulatory software at Epic and Citi, and improved developer tooling and mobile build systems within the widely used open-source Flutter project. On GitHub he has shipped full-stack improvements—from Material Design-based UI/UX and dark-theme support for a popular Discord chat exporter to asset bundling and hot-reload enhancements in flutter/flutter—demonstrating both frontend polish and build-tool expertise. A motivated tutor and volunteer, he pairs strong analytical rigor with a hands-on drive to make developer experiences smoother and production systems more resilient.
10 years of coding experience
2 years of employment as a software developer
Computer Science, Computer Science, 3.953/4.0 GPA, Computer Science, Computer Science, 3.953/4.0 GPA at University of Central Florida
Contributions:15 reviews, 12 commits, 14 PRs in 1 year 7 months
Contributions summary:Andrew primarily contributed to the UI/UX aspects of the Discord chat exporter, adding features like dark theme support and settings configurations. They integrated the Material Design library for theming and implemented functionality for user preferences. Additionally, the user made backend improvements by adding date format options and implementing media download retry policies. Furthermore, the user enhanced the JSON export format to include embed colors and user mentions.
Flutter makes it easy and fast to build beautiful apps for mobile and beyond
Role in this project:
Mobile Developer
Contributions:841 reviews, 6 commits, 317 PRs in 3 months
Contributions summary:Andrew's primary contribution involved making several changes to the Flutter framework, specifically focusing on the asset bundling and build process within the Flutter toolchain. Their work included enhancing asset variant detection, implementing mechanisms to consider the `--flavor` option during asset bundling, and enabling asset transformation during the hot reload process. The user's changes spanned multiple files within the `flutter/flutter` repository, indicating involvement with core build-related components.
fluttermobileandroidiosmaterial-design
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