Summary
Andrew Laramee is a Lead Virtual Reality Software Engineer with 11 years of experience building immersive 3D training simulations and robust backend features for education-focused software. He combines a strong grounding in Java, Android, Python and testing (JUnit, Espresso) with hands-on leadership—designing and integrating custom 3D modules into proprietary systems while improving database management and developer quality-of-life. His background spans UI component work, data automation, and hardware-driven projects using Arduino and Raspberry Pi, reflecting a practical full-stack mindset from embedded devices to large data repositories. Based in Vaudreuil-Dorion, Quebec, he pairs formal software engineering training from Concordia with a knack for turning complex simulation requirements into maintainable, testable code. Not obvious from titles alone, Andrew’s early experience in escape-game hardware and QA shaped a detail-oriented approach to user-facing interactions and rigorous testing.
11 years of coding experience
4 years of employment as a software developer
Bachelor's degree, Computer Software Engineering, Bachelor's degree, Computer Software Engineering at Concordia University
DEC, Computer and Digital Systems, DEC, Computer and Digital Systems at Vanier College
English, French