Andrew Marrero is a game developer and software engineer with 13 years of experience and an MS in Computer Science, currently building games at Akupara Games. He combines two decades of independent game development—covering design, graphics, and audio—with deep robotics and systems engineering expertise from leading software-hardware integration on fielded inspection robots. At Infratek he implemented autonomous navigation, sensor fusion, and a cloud asset-management portal for USDOT and state DOT deployments, demonstrating an ability to take complex, multi-vendor systems from lab to field. Comfortable across UI, embedded systems, and backend data processing, he seeks roles that blend creative freedom with technical ownership in content-driven projects. A practical tinkerer by nature, he often bridges art and engineering to deliver polished interactive experiences.
13 years of coding experience
10 years of employment as a software developer
Bachelor of Science (BS), Computer Science, GPA 3.81, Bachelor of Science (BS), Computer Science, GPA 3.81 at Rutgers, The State University of New Jersey-New Brunswick
Associate of Science (AS), Computer Science, GPA 3.67, Associate of Science (AS), Computer Science, GPA 3.67 at Middlesex County College
Contributions:363 commits, 33 PRs, 458 pushes in 5 years 4 months
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