Summary
Andrew Maul is a senior software engineer with 11 years of experience, currently building client-side experiences for PlayStation's Subscriptions and PS Plus products. He brings deep front-end expertise from roles at PlayStation and meltmedia, with hands-on skills in component-driven development, HTL, Sass, and JavaScript. Comfortable shipping production UIs at scale, he pairs practical engineering with a knack for clear documentation and user-focused solutions. Based in Aliso Viejo, CA, Andrew blends product-minded development with a curiosity for tidy details—like discovering obscure hexadecimal color names—that inform his design sensibilities. Outside work he unwinds with tacos and video games, reflecting a long-standing interest in game design since his BA in Multimedia and Game Design. Colleagues rely on him for steady delivery and thoughtful craftsmanship across subscription and front-end initiatives.
11 years of coding experience
11 years of employment as a software developer
BA Multimedia; Game Design, BA Multimedia; Game Design at University of Advancing Technology