Summary
Andrew Maurice is a game-focused software engineer and founder with eight years of development experience combining JavaScript web work and Unity C# game programming. He designed, led, and shipped a 3-hour 2D title, Flightless, managing programming, art direction, game design, marketing, and a five-person team while iterating from a private beta. Currently contributing as a Software Developer I and previously accelerating projects as a full-stack intern, he brings practical frontend/backend chops, automated testing experience, and a knack for tooling that saved hours for a finance team. He also teaches emerging developers and leads fitness classes, demonstrating strong communication, mentorship, and people-centered leadership beyond code. Passionate about puzzles, he looks for roles that pair JavaScript development with mission-driven teams, and his indie dev background gives him an uncommon blend of product ownership and hands-on engineering.
8 years of coding experience
Bachelor's degree Computer Science Minor in Secondary Education, Bachelor's degree Computer Science Minor in Secondary Education at Louisiana Tech University
Archbishop Hannan High School