Andrew Meinke is a Principal Software Engineer with eight years of multidisciplinary experience blending guidance, navigation and controls with embedded software and signal processing. He currently architects solutions at Northrop Grumman after hands-on roles at Lockheed Martin and research work developing Kalman filters, IMU signal chains, and microcontroller-targeted software at UCF’s Institute for Simulation and Training. Trained as both an aerospace and mechanical engineer (BS x2, MS in Mechanical Engineering), he bridges hardware and software—designing and testing electronics, performing uncertainty analysis, and implementing real-time estimators. His background includes rapid production troubleshooting and tooling from industry internships, demonstrating a pragmatic focus on yield and testability in addition to algorithmic rigor. Based in Palm Bay, FL, he combines leadership experience from campus organizations with a quirky developer persona (GitHub bio: "Feed me cookies :3"), signaling both technical depth and personable team presence.
8 years of coding experience
4 years of employment as a software developer
Associate of Arts - AA Engineering, Associate of Arts - AA Engineering at Daytona State College
Master's degree Mechanical Engineering, Master's degree Mechanical Engineering at University of Central Florida
Contributions:3 commits, 2 pushes, 1 branch in 10 months
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Andrew Meinke - Principal Software Engineer at Northrop Grumman