Andrew Melnychuk is a founder and technical artist turned founder in the San Francisco Bay Area with seven years of formal experience and a deep background in visual effects at studios like Blizzard, Epic Games, Blur, and Bioware. He blends creative storytelling and production-grade tooling—helping Fortnite move from Cascade to Niagara and building Houdini/Nuke/Redshift pipelines—with growing hands-on expertise in C++, linear algebra, and deep learning. Currently leading SAAGA Solve and angel investing at Taelor, he focuses on ambitious, tech-driven projects such as a personal deep-learning–accelerated fluid solver. Intrinsically motivated and ENTJ-A by temperament, he treats work as a growth challenge and actively solicits feedback to accelerate skill development. Comfortable both shipping cinematic FX and diving into math lectures and programming, he’s happiest collaborating on hard problems that bridge art, physics, and computation.
7 years of coding experience
Bachelor's degree Bachelor of Fine Arts, Bachelor's degree Bachelor of Fine Arts at The University of Lethbridge
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