Andrew Montgomery

Software Engineer at Dark Liquid Games

England, United Kingdom
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Summary

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Andrew Montgomery is a pragmatic backend-focused software engineer with 17 years building scalable systems and ops tools across games, streaming, and observability domains. He has held senior roles at Unity and StreamElements and now contributes remotely to ScienceLogic, bringing deep experience in distributed services and production reliability. As the owner and multi-role lead of Dark Liquid Games, he blends software craftsmanship with creative writing, layout and editorial skills—an uncommon mix that informs clear technical documentation and product thinking. His career began in embedded and systems work, giving him a strong foundation in low-level problem solving alongside modern backend stacks. Based in England, he combines steady remote collaboration with a passion for roleplaying games that fuels both creativity and community-oriented projects.
code17 years of coding experience
job19 years of employment as a software developer
bookFdeg Computer and Electronics Interfacing, Fdeg Computer and Electronics Interfacing at Bournemouth University
bookBTEC Computer and Electronic Interfacing, BTEC Computer and Electronic Interfacing at Bournemouth and Poole College
languagesEnglish
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Github Skills (200)

programming-language10
beautify10
tabletop10
monitoring10
go-client10
golang10
database10
go10
golang-server10
binary-data10
viewer10
time-series10
datastore10
react10
animation9

Programming languages (13)

C#C++RustCVueGoHTMLPerl

Github contributions (5)

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darkliquid/metalweavegames

Nov 2018 - Feb 2019

Contributions:220 PRs, 225 pushes, 220 branches in 2 months
darkliquid/dotfiles

Feb 2015 - Mar 2025

Config files to make my life easier
Contributions:2 PRs, 151 pushes, 2 branches in 10 years 2 months
bashdotfilesshell
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Andrew Montgomery - Software Engineer at Dark Liquid Games