Andrew Montgomery is a pragmatic backend-focused software engineer with 17 years building scalable systems and ops tools across games, streaming, and observability domains. He has held senior roles at Unity and StreamElements and now contributes remotely to ScienceLogic, bringing deep experience in distributed services and production reliability. As the owner and multi-role lead of Dark Liquid Games, he blends software craftsmanship with creative writing, layout and editorial skills—an uncommon mix that informs clear technical documentation and product thinking. His career began in embedded and systems work, giving him a strong foundation in low-level problem solving alongside modern backend stacks. Based in England, he combines steady remote collaboration with a passion for roleplaying games that fuels both creativity and community-oriented projects.
17 years of coding experience
19 years of employment as a software developer
Fdeg Computer and Electronics Interfacing, Fdeg Computer and Electronics Interfacing at Bournemouth University
BTEC Computer and Electronic Interfacing, BTEC Computer and Electronic Interfacing at Bournemouth and Poole College
Contributions:2 PRs, 151 pushes, 2 branches in 10 years 2 months
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Andrew Montgomery - Software Engineer at Dark Liquid Games