Summary
Andrew Peterson is a pragmatic Software Engineer II with 11 years of hands-on experience building full‑stack web apps, integrations, and Unity games. At Lucid he focuses on emerging integrations and API work to shape the future of platform connectivity, drawing on prior experience creating automated pipelines and AI-powered tooling. He’s built production C#/.NET backends, TypeScript frontends, and multiplayer Unity systems that have supported hundreds of concurrent users, and has led teams and mentored junior engineers in university and freelance settings. Passionate about the intersection of engineering, storytelling, and music, Andrew brings a creative problem-solving bent to technical challenges and a track record of turning manual work into scalable automation.
11 years of coding experience
11 years of employment as a software developer
Bachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at Brigham Young University
Khmer, English, cambodian