Andrew Portner

Engineering Director at Roblox

California, United States
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Summary

👤
Senior
🎓
Top School
Andrew Portner is an engineering director based in California with 12 years of experience leading large cross-functional teams and shipping social features at scale. At Roblox he progressed from engineering manager to director, owning chat, friending, sharing and profile systems while coordinating product, design, analytics, legal, trust & safety and QA. He blends hands-on engineering roots—spanning Objective-C, React/Hack and game engines—with people management and process improvements, having led global teams and major ports from Flash to Unity. Known for pragmatic roadmap shaping and building automation and tooling, he balances technical depth with developer enablement. Off-hours he’s as likely to debate açaí bowls as he is Tiger King trivia, a reminder he brings personality to leadership.
code12 years of coding experience
job16 years of employment as a software developer
bookCalifornia Polytechnic State University, San Luis Obispo
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Github Skills (13)

partial10
roblox10
roblox-api10
luau9
api9
lua8
react2
server2
speech2
speech-recognition1
react-native1
speech-to-text1
console1

Programming languages (1)

Lua

Github contributions (5)

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aportner/opentt

Dec 2014 - Aug 2016

Contributions:37 commits, 6 pushes in 1 year 8 months
aportner/lemur

Apr 2018 - Jun 2018

Minimal implementation of Roblox API in Lua
Contributions:86 pushes, 39 branches in 2 months
luarobloxapiluauroblox-api
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Andrew Portner - Engineering Director at Roblox