Andrew Portner is an engineering director based in California with 12 years of experience leading large cross-functional teams and shipping social features at scale. At Roblox he progressed from engineering manager to director, owning chat, friending, sharing and profile systems while coordinating product, design, analytics, legal, trust & safety and QA. He blends hands-on engineering roots—spanning Objective-C, React/Hack and game engines—with people management and process improvements, having led global teams and major ports from Flash to Unity. Known for pragmatic roadmap shaping and building automation and tooling, he balances technical depth with developer enablement. Off-hours he’s as likely to debate açaí bowls as he is Tiger King trivia, a reminder he brings personality to leadership.
12 years of coding experience
16 years of employment as a software developer
California Polytechnic State University, San Luis Obispo
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