Andrew Skowronski

Senior Software Developer at Unity Technologies

Hudson, Quebec, Canada
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Summary

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Rockstar
Andrew Skowronski is a senior software developer at Unity Technologies with a long track record of building core engine and content distribution systems. He brings over two decades of professional programming experience across game tools, storage, and enterprise infrastructure from companies like Softimage, EMC/VMware, Dell EMC, Carbonite/OpenText, and Unity. Known for tackling complex backend and build-pipeline challenges, he now focuses on Content Build & Distribution within the Unity engine, blending deep systems knowledge with developer-facing tooling. His career shows a steady progression from hands-on programming to senior and staff-level engineering roles, reflecting both technical depth and adaptability. Based in Hudson, Quebec, he pairs enterprise-grade reliability with a game-engine mindset that prioritizes performance and iteration speed. An often-understated strength is his ability to move between low-level engine work and large distributed systems, making him effective at bridging teams and technical domains.
code4 years of coding experience
job24 years of employment as a software developer
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Github Skills (7)

unity-editor10
inspector10
unity3d10
unity-dots8
bundle7
debugging7
editor4

Programming languages (1)

C#

Github contributions (5)

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Editor script which implements an inspector for the BuildReport class
Contributions:2 reviews, 13 PRs, 31 pushes in 2 years 2 months
inspectorunity-editorscript-editor
kyuuzou/BuildReportInspector

Feb 2025 - Feb 2025

Editor script which implements an inspector for the BuildReport class
Contributions:1 push in 1 day
inspectorscript-editor
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Andrew Skowronski - Senior Software Developer at Unity Technologies