Andrew Wibbenmeyer

Software Engineer II at Mastercard

Missouri, United States
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Summary

👤
Senior
🎓
Top School
Andrew Wibbenmeyer is a Software Engineer II at Mastercard with roughly a decade of hands-on experience building internal digital employee experiences and full-stack solutions. Largely self-taught in modern C++ and game-focused development, he pairs that hobbyist intensity with formal CS and math studies from Missouri State University. At Mastercard he progressed from Software Engineer I to II, applying practical engineering discipline learned during a Cerner internship where he delivered API-driven tooling and a Spring/Angular web app. Based in Missouri, he blends backend automation (GitHub API scripting) with front-end and systems work, making him comfortable across the stack and in Agile teams. Colleagues can expect a curious engineer who brings games-oriented C++ thinking to enterprise problems, often spotting performance and design optimizations that others miss.
code10 years of coding experience
job2 years of employment as a software developer
bookBachelor of Science - BS Computer Science, Bachelor of Science - BS Computer Science at Missouri State University
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Github Skills (51)

windows10
sdcc10
cmake10
visual-studio10
cpp10
8-bit9
chaiscript9
game-engine9
libm9
z809
linux9
playing9
c-compiler9
open-source9
assembler9

Programming languages (9)

PowerShellTypeScriptC#C++CCMakeGoHTML

Github contributions (5)

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drako0812/draxel-0

Mar 2022 - Apr 2022

Pixelly is a Fantasy Console/Computer with hardware-accelerated graphics
Contributions:3 releases, 48 commits, 4 PRs in 25 days
graphichardwarecmakecppcpp20
drako0812/DRAK-0

Nov 2017 - Nov 2017

A fantasy console written in C++ using SFML and using ChaiScript and LuaJIT for scripting.
Contributions:7 releases, 98 commits, 4 PRs in 21 days
chaiscriptcppluajitscriptingsfml
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