Andrew Willmott

Technical Consultant at Helioflow

United Kingdom
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Summary

👤
Senior
🎓
Top School
Andrew Willmott is a technical consultant and engineer with over two decades of R&D and production experience building game engines, VFX systems, and large-scale simulators. He led core systems on major titles including Spore (lead), The Sims 2, SimCity 4 and SimCity (2013), and shipped multiple Football Manager releases while modernizing graphics, animation and asset pipelines. At Wayve he architected the Infinity simulator—procedural, constraint-based, decoupled simulation/rendering with a custom GPU renderer—bridging research-grade graphics and practical data generation for autonomous driving. His research background in global illumination and geometry processing informs deep expertise in lighting, materials, fluid sims and resource-based simulation and path planning. An active contributor to graphics tooling (notably adding ASTC/ATC support to the bimg image library), he combines low-level C++/GPU work with Python accessibility for model exploration. Based in the UK with a CMU PhD, he brings rare breadth across creative production, scalable simulation, and engine-level systems.
code12 years of coding experience
job24 years of employment as a software developer
bookAuckland Grammar School
bookBSc, Physics, Computer Science, BSc, Physics, Computer Science at University of Auckland
bookPhD, Computer Science, PhD, Computer Science at Carnegie Mellon University
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Github Skills (10)

deco10
c-language10
image-decoder10
cprogramming-language10
decode10
opendds10
graphics-programming10
decoder10
image-compression10
encoding9

Programming languages (4)

TypeScriptC++CHTML

Github contributions (5)

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bkaradzic/bimg

Jun 2018 - Jul 2019

Image library.
Role in this project:
userBack-end Developer / Graphics Engineer
Contributions:9 commits, 3 PRs, 11 comments in 1 year 1 month
Contributions summary:Andrew significantly contributed to the `bimg` image library by implementing support for various image compression formats, particularly ATC and ASTC. Their work involved adding format support, decoding functionalities, and integrating these formats within the existing image processing pipeline. This includes modifications to the core image data structures, DDS and KTX support, and incorporating relevant libraries and encoders for ASTC. The user also updated and maintained the project's dependencies.
image-processingimage-library
andrewwillmott/bimg

Jun 2018 - Nov 2024

Image library.
Contributions:1 release, 14 PRs, 16 pushes in 6 years 6 months
image-processingimage-library
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Andrew Willmott - Technical Consultant at Helioflow