Andrew Wright

Planning Officer (Analytics & Intelligence) at Lincoln Bishop University

Greater Lincoln Area, United Kingdom
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Summary

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Senior
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Top School
Andrew Wright is a higher education data and insights specialist with eight years leading recruitment and retention analytics at Lincoln Bishop University, turning UCAS, HESA and institutional records into auditable dashboards and actionable recommendations. He combines strong data governance and tooling skills—SQL, Tableau, Alteryx and advanced Excel—with experience building complex integrated datasets for NSS, Graduate Outcomes and lifecycle analytics to support forecasting and risk modelling. Prior roles across local government and the Home Office honed his performance reporting, automation and fraud-detection instincts, enabling clear, audience-tailored insight for senior stakeholders and committees. He pairs a methodical, process-focused approach to KPI definition and QA with practical stakeholder engagement, supporting Admissions and Marketing with evaluation-ready intelligence. Outside work he contributes to open-source game development—modding KeeperRL and adding AI-driven creature behaviour—which signals a hands-on coding curiosity and a sustained interest in AI. Currently completing a PhD in Education, he blends rigorous academic inquiry with pragmatic, decision-focused analytics.
code8 years of coding experience
job1 year of employment as a software developer
bookBrinsworth School
bookDoctor of Philosophy - PhD Education, Doctor of Philosophy - PhD Education at Lincoln Bishop University
bookInstitute of Leadership and Management
bookBrinsworth School Sixth Form
bookBachelor of Arts (BA) Sociology, Bachelor of Arts (BA) Sociology at Sheffield Hallam University
languagesGerman
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Stackoverflow

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Github Skills (5)

mechanics10
c-language10
game-development10
cprogramming-language10
gameplay10

Programming languages (2)

C++HTML

Github contributions (5)

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miki151/keeperrl

Aug 2017 - Mar 2018

Source code of KeeperRL
Role in this project:
userBack-end Developer
Contributions:80 commits, 10 PRs, 239 comments in 7 months
Contributions summary:Andrew primarily contributed to the game logic within the `KeeperRL` source code, specifically focusing on creature attributes, AI, and game mechanics. They added new creatures like the Unicorn and Demon Lord, modified existing creatures to have new abilities and behaviors, such as stun resistance. The user also made changes to the game's item system, adding new items and adjusting the inventory of existing creatures to reflect the new content. Furthermore, the user made changes to the enemy factory and enemy events, adding new enemies and integrating them into the game's campaign.
linuxwindows
miki151/keeperrl_wiki

Feb 2021 - Jan 2023

Contributions:291 commits, 18 PRs, 450 pushes in 1 year 10 months
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