Summary
Andrew Yeh is a Senior Software Engineer with eight years of experience focused on frontend development, game design, and immersive VR experiences. Currently at Tesla, he has progressed from intern to senior engineer, driving large front-end migrations and building performant React/TypeScript interfaces for internal applications. His background includes shipped Unity/C# VR projects that implemented advanced graphics techniques like Gerstner waves, buoyancy, and volumetric effects, reflecting a deep interest in computer graphics. He pairs product-minded UI engineering with full-stack experience from earlier roles, where he rebuilt company web platforms and improved maintenance and support efficiency. Based in San Jose and trained in computer science in California, he brings both polished production engineering and hands-on game/graphics craftsmanship to cross-disciplinary teams. A lesser-seen strength is his track record of translating research-grade graphics ideas into production-ready UI and VR features.
8 years of coding experience
4 years of employment as a software developer
Bachelor’s Computer Science, Bachelor’s Computer Science at University of California-San Diego
Chinese, English