Andrew Young is a pragmatic game programmer with 11 years of experience building titles at Auckland studios including PikPok and Sidhe Interactive. Trained in computer science and game development at the University of Auckland and Media Design School, he combines strong math and logic skills with a proven ability to follow direction and solve technical problems under production constraints. His career goal of working professionally in the games industry has been realized, and he continues to expand his toolkit toward mobile and handheld platforms. Based in Auckland, he brings steady execution on shipped projects and a mindset geared toward polish and playability. Colleagues rely on him for reliable implementation and practical problem-solving during crunch and iteration cycles.
11 years of coding experience
Game Development, Programming, Game Development, Programming at Media Design School
BSc, Computer Science, BSc, Computer Science at University of Auckland
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